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Saint Kotar: The Yellow Mask Download With Crack

Updated: Mar 25, 2020





















































About This Game The story takes place in Sveti Kotar, an ancient town that lies hidden in a mountain region of Croatia. It is a place tormented by agony and sorrow, kept alive by the faith of its furtive inhabitants.Follow the fear of Benedek Dohnany and Nikolay Kalyakin and play the onset of a dark and chilling narrative adventure. Switch control between these two fascinating characters and experience the reality around you change.Saint Kotar: The Yellow Mask is a free demo that lets you play the beginning of the full game Saint Kotar. It follows a mysterious set of events that lead to a macabre series of murders, allegedly related to devil worship and witchcraft.KEY FEATURES:Free prologue to the full game Saint Kotar.A glimpse of a vast and foreboding world to explore.Dark psychological horror set in a small rural town of Sveti Kotar.Hand-painted distinctive art style that fits the game’s mood.Eerie original soundtrack.Classically inspired point and click adventure gameplay.Switch between playable characters and different realities.Solve puzzles to unravel a captivating and mysterious plot.Meet weird and chilling characters. 6d5b4406ea Title: Saint Kotar: The Yellow MaskGenre: Adventure, IndieDeveloper:Tanais GamesPublisher:Tanais GamesRelease Date: Coming Soon Saint Kotar: The Yellow Mask Download With Crack State of the project: For some time now we've been receiving questions about the status of Saint Kotar: The Yellow Mask, most of them expressing worry about the successful delivery of this demo, as well as the full game that would follow a successful Kickstarter campaign.We know that we've been radio silent for the past couple of months, but there's no reason to worry; this is only because all of our efforts are concentrated on finishing the demo as soon as possible – we want to show it to you as badly as you want to play it, and we've been working diligently towards realizing this goal day after day (weekends being no exception!).We are extremely grateful for the patience you've already shown, and we hope to repay it sooner rather than later. However, we thought it best to keep all the new details under wraps until everything is finalized. You can also help us by wishlisting the demo if you already haven't, and designating appropriate tags for it here on Steam. That way, it’s more likely that it will reach an interested audience - you can do it with the help of the little ‘+’ sign in the tags section to the right!As always, you can rest assured that we'll be sharing whatever new developments we can as soon as they are ready. Until then, stay tuned!. Current state and plans for the near future: Hey, dear followers, here's a short update about the game's current state! Our recent technical overhaul for Saint Kotar took more time than anticipated, but it won't stop us from coming through with our vision. The Kickstarter campaign is actually entirely ready, waiting only for us to finish the demo, alongside which we will launch it.Some of the things that remain to be completed include recording sessions for our voice actors, as well as some technical work in Unity and playtesting. This last requirement is something you may be able to help with as well! As the demo begins to draw near, subscribers of our newsletter[www.saintkotar.com] and participants of our Discord server will both have an exclusive chance to aid us in straightening out those final hitches by testing the demo before its release!We will be able to decide on a Kickstarter and demo release date in the following months, and we will let you know about it as soon as possible on all our outlets, including here on Steam.If you want to learn more in depth about the project's progress and plans for the future, check out our latest blog: http://www.tanaisgames.com/blog-post/plans-for-the-near-futureLast, but not least, check the image below that showcases progress on one of our scenes and characters:. Russian and Italian languages.: Dear community, we are happy to announce that Saint Kotar: The Yellow Mask will be available at launch in English, German, Russian and Italian! As a consequence, the game website (http://www.saintkotar.com/) and Steam store page are now fully localized into these languages as well.Spanish and French are being considered, but right now chances are slim to get them for the demo. One thing is sure, if the upcoming Kickstarter campaign ends successfully, the full game Saint Kotar will have all of the already available languages plus the two aforementioned!. Going forward: In our previous post, we informed you that we would need more time in order to get Saint Kotar: The Yellow Mask up to the level of quality we deem satisfactory. While we cannot divulge the full details of what goes on behind the scenes, we can provide you with some reasons why the mentioned longer wait is worth it.Let's start with the art department. The intention is for the final game to have a hefty number of locations you will be able to visit; we want this number to be high, but never achieved at the expense of quality, a goal we can more easily reach with the additional time provided. Of course, only some of these will be shown in the demo; we can't share too much, but we definitely want to pique your interest. We have already doubled down on polishing the scenes (and their resident characters) that will find themselves in the demo, and they will soon be ready. The level of detail our talented artists put into these is truly astounding, and they are making sure each of those details are precisely where they need to be to achieve absolute immersion.We are also preparing a Saint Kotar-themed comic book! It covers part of the game's background story and will be available as part of our Kickstarter reward tiers. Set during the witch hunts of 15th century Europe, it explores the ominous reasons behind the panic that drove people to such acts.A small excerpt from the comic bookArt assets are an important background for the equally important story. Considering it is the very foundation of our game, our scenario is still being worked on to guarantee an adventure worth your time. With our characters rounded out and their purpose set, the coming period will serve as an ideal opportunity to finalize the construction of a reasonable and compelling narrative around them, one that leaves no room for plot holes or blandness. We achieve this type of work largely through Articy Draft; a piece of software which permits creation of the game's scenario and gameplay itself, logic and puzzles included. While the demo is naturally a priority, the outline for the rest of the game is also being realized through these means to ensure the demo aligns correctly with it.Branching dialogue creation in Articy DraftWhen all of this is ready, we can complete the integration of the game into our engine of choice, Unity, which serves as a technical background for implementation of our work in Articy. Afterwards, we will be able to evaluate and review how all of its elements behave together. This is the point where your help comes into play; as mentioned, our newsletter subscribers and Discord server participants will both have the one of a kind opportunity to playtest the demo with us! If you don't want to miss out, subscribe to the game's newsletter list or join our Discord server by following this link: http://www.saintkotar.com/#blog

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